
#ifndef _MEMBER_BELEVATION_H_
#define _MEMBER_BELEVATION_H_

#include <BElevation>

#define elevation_member(elevation)		((member_BElevation*)((BElevation*)elevation)->_ptr)

namespace BWE
{
	class member_BElevation
	{
	public:
		member_BElevation(BElevation* elevation);
		~member_BElevation();

		BElevation*		boss;
		bool			dirty;
		BSize			size;
		BHolder<BFloatArray>	values;
	};
}

#endif
